While the number of whiplash claims has fallen since 2011, the government claim they will continue to target the issue. “It’s not right that people who cheat the insurance system get away with it while forcing up the price for everyone else – so we are now going after ‘whiplash fraudsters’ and will keep on driving premiums down.”Īccording to new AA statistics, average motor insurance premiums have fallen by more than 12% over the past year – equivalent to an £80 reduction on an average policy.Īverage comprehensive insurance costs have fallen by 12.3% from £648 in October 2012 to £568 this month. Mr Grayling said: “We are turning the tide on the compensation culture and helping hardworking people by tackling high insurance premiums and other motoring costs. Meanwhile, new fuel comparison road signs will be trialled on motorways, showing prices at different service stations along a route. The medical panels – to be introduced next year – will only take evidence from accredited professionals and ensure bona fide claimants get the help they require. Under the plans, the maximum price for a car’s MOT test will be frozen at £54.85 until 2015, while independent panels will target ‘whiplash cheats’. You guys can use this strategy to get top scores in whatever mode you want.Īlso appears to only work on the IOS Apple Arcade version and not on steam.Whiplash fraud, MOT test prices and motorway service station fuel costs are facing a huge government crackdown, it has been announced.Ĭhris Grayling, Justice Secretary, has revealed wide-ranging proposals to cut motoring costs and tackle fraud – meaning potentially huge savings for fleets. This game clearly has some issues that need to be fixed. By having ten cells be the only ten cells that are not paved over. I would wait to do this until you can fill the entire map with roads so that you can dictate exactly where the new houses for your second or third factory spawn. Be careful when you do this because the houses for the factory will spawn at a rate that lets you barely fulfill the new factory's demands. I did this so that my score would increase at a faster rate. In my Dubai game you can see I let a second factory spawn. Placing your roundabout a few road tiles away from the factory entrance ensures that the circle doesn't clog up, which can be very bad. To be extra careful place a road in every corner so that if the map expands in both directions of that corner there still wont be enough space.Īll you need is one round about and a few roads so never choose motorways they give you less roads and if you ever get the 40 road offering, take it. To do this make sure your map border has no 2 by 2 or 3 by 1 squares of open tiles since then a factory will spawn immediately when the map expands. You shouldn't need to be super perfect with your road placement to prevent spawning so edge on the side of drawing more roads and before you ever delete a road pause the game, because a new factory can spawn immediately when the road is deleted, also be super careful you aren't letting any 3 by 2 spaces without roads anywhere on the map before resuming.Īs you don't know exactly when the map will expand while it is still growing, you should place the most roads on the edge so even when the map expands it wont then create a 3 by 2 space. I am also second in Dubai, not enough patience to become first. In fact you shouldn't because this will only create more traffic, which even has the possibility of making you lose and wastes your precious road tiles.Īs proof here is my final Mexico city score which places me first on the leaderboard. ![]() ![]() ![]() As you can see the game will continue to spawn more houses but as long as you have around 10 houses in a decent setup you do not need to connect the new houses. Here is an example of the road placement I used in Mexico City. You are given enough roads to completely spawn proof the map from the very beginning of the game until the map grows to its maximum size and then all you have to do is wait. ![]() This obviously can use lots of roads, making it difficult to cover all the area you want.įactories, however, take up a 3 by 2 space and need that whole are to not have a road on it for them to spawn. Most people know about how you can stop houses from spawning where you don't want them too by placing down roads on islands around buildings etc. TLDR using road placement you can have only one factory spawn the entire game meaning you can score as many points as you want very easily.
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